Wednesday, December 01, 2004

you got a bullet in your head

so in response to criticism of counter-strike: source being the only multiplayer option for half-life 2, valve released an update for the game, the main feature being the inclusion of half-life 2: deathmatch. naturally the main draw for the deathmatch is the combination of hl2's physics simulation and the ability to use the physics and the gravity gun to turn any object into a weapon. so i gave it a try today, and i had a blast. you start with three weapons, the gravity gun, the pistol, and the smg. you don't really have enough ammo for the smg to do too much damage, and although there are other weapons scattered along the map, most people still end up using the gravity gun. in fact, i wish there was an option to make the grav gun the only weapon available. i only saw two maps so far (there may be one more, but i'm sure both valve and the gaming community will crank out more in no time), and they're both littered with debris just waiting to be turned into a weapon. the most fun i had is when there is a mass of people all hurling objects back and forth at each other, trying to avoid being flattened by flying furniture. today i had the groundbreaking experience of fragging someone with a desk, a chair, a toilet, a radiator, a barrel, you name it. literally even the kitchen sink became a lethal missle. it was a multiplayer experience that unlike any i'd ever had before. the possibilities for expanding on a concept with such obvious potential and depth are endless. it's just one more reason to fall obesessively in love with this game.

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