Saturday, March 25, 2006

just like the ringing in my ears

i decided to turn one long post into two shorter ones in order to make it more digestable for those of you who's short attention spans can't handle a long one. the new schedule at work is going alright; i really am not built for getting up for work early in the morning. i still cannot believe i somehow managed to work at delhi park for a whole summer when i had to be there at 7am every morning (ok, so i usually showed up at 7:05-7:10 but you get the idea). however, getting out from work at 2:15 is going to be fantastic when the spring weather comes. especially on mondays and fridays, when i'll have no night classes to attend. everyone is going "universal" at work in april, which means instead of handling only calls on things like laundry and dish detergent, i'll be taking calls on a huge variety of products. they're not even giving us classroom training on most of these new products, it's going to be up to us to teach ourselves about them. i'm not looking forward to this at all. oh how i can't wait to get my 90 days notice, followed by a nice severance package (assuming they haven't been lying to us all along).

i really wish the weather would just stay warm and stop going back to being cold. i've been feeling like i'm getting a cold for the last couple days, which i'm sure has something to do with the sudden burst of snow and cold that we got on monday night. it looks like this coming week will get warmer again, so let's hope it stays that way.

i haven't really been playing any games at all lately. in fact, i think i went all of spring break without playing any video games, which is surprising. there just isn't much that interests me right now.
call of duty and day of defeat both got stale for now. i'm still having video card issues that are preventing me from playing civilization iv. i was disappointed by the release of red orchestra: i like realistic war-themed shooters, but not when the realism overshadows the fun. it also seemed a lot less polished than i expected. for a game that began as an unreal tournament 2004 mod, it was not very impressive looking. command & conquer: the first decade was a fantastic idea (packing all of the c&c games on dvd for only $40) and i played it for awhile, but i got annoyed when it locked up and crashed on me at one point, and i haven't played it since. sid meier's pirates! and f.e.a.r. have also both been sitting on the shelf for now; i'm almost afraid to play pirates! because it just eats up too much time, and f.e.a.r. is one of those games that is good, but so suffers from being so creepy that it can be almost painful to keep playing. it doesn't have the healthy mix of creepy and fun like half-life 2.

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